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Hey!  I'm Wyatt

I'm a resourceful and passionate artist specializing in environment art and visual development.   I have experience in a range of development styles and skill sets.  My game development toolbox is informed by a traditional art background.  When not building digital fantasy worlds you can find me oil painting, tinkering with electronics, playing music and a thousand other projects.

PROJECTS:

Unannounced Bladework Games Project - Lead Environment Arist Diablo 4 - Senior Lighting Artist Diablo 2: Resurrected - Senior Lighting/Environment Artist Overwatch 2019 - Additional Blizzard Contributions Crash Team Racing - Environment Artist Destiny 2: Warmind - Skybox/Vista Artist Destiny 2: Black Armory - Environment Artist (additional art) Destiny 2: Penumbra - Environment Artist (additional art)
Crash Bandicoot N-Sane Trilogy - Lead Cinematic Environment Artist
Call of Duty: Infinite Warfare - Vista Artist
Skylanders Imaginators - Cinematic Environment Art Lead
Skylanders Superchargers - Environment Artist
Kingdoms of Amalur - large form MMO (unreleased) - ENV
Astrascender - Passion project.  Sci-Fi mountaineering game (In development) 
Subatomic Studios Mobile Title - ENV
Disney Fairies: Hidden Treasures – Mobile ‘Hidden object’ Kids Game. - ENV
MIT Global Game Jam – Rapidly prototype a game project. 

EXPERIENCE:

Bladework Games................……….Oct ‘22 - Present Blizzard Entertainment..................Jan ‘22 - Aug ‘22 Vicarious Visions..........................…Nov ‘14 - Dec ‘21
Subatomic Studios.........................Sept ‘13 - Dec ‘13
HitPoint Studios.................................Jan ‘13 - Mar ‘13
38 Studios.......................................June ‘11 - June ‘12

EDUCATION:

Rhode Island School of Design BFA Illustration 2007-2010
Savannah College of Art and Design 2005-2007